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Thread Statistics | Show CCP posts - 12 post(s) |
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CCP Goliath
C C P C C P Alliance
1766
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Posted - 2013.11.08 12:47:00 -
[1] - Quote
Just dropping in to say thanks for giving us this feedback. We haven't had time to go through it all yet, but we will be doing so as a team and taking a lot of points on board to shape our work in the future. We will also be explaining some things to clear up some misunderstandings we have been noticing. Thanks for your time and patience. |
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CCP Goliath
C C P C C P Alliance
1775
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Posted - 2013.11.08 15:50:00 -
[2] - Quote
Carnip wrote:CCP Goliath wrote:Just dropping in to say thanks for giving us this feedback. We haven't had time to go through it all yet, but we will be doing so as a team and taking a lot of points on board to shape our work in the future. We will also be explaining some things to clear up some misunderstandings we have been noticing. Thanks for your time and patience. "Misunderstandings we have been noticing"?? Is it the same arrogant CCP that was pre-Incarna? You guys do realize that you can't afford that, with flat userbase for last several years and no big feature coming in Rubicon?
You misunderstood my intent. I wanted to make the posters in this thread aware that we are not ignoring what they're saying, we just haven't gotten around to taking it all in yet. From what I have been reading so far, there are a lot of extremely valid criticisms and suggestions for positive turnarounds in the future. There is also a lot of conjecture and assumption based on a lack of information, which we hope to remedy by being transparent and providing the information. There's nothing arrogant about that, it was a genuine statement. |
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CCP Goliath
C C P C C P Alliance
1831
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Posted - 2013.11.12 17:22:00 -
[3] - Quote
epicurus ataraxia wrote:Maximus Aerelius wrote:epicurus ataraxia wrote:Maximus Aerelius wrote:I'm at work right now but just a quick update for those not following me or CCP on Twitter:
-snipped for clarity- I am really sorry, I try to understand the details on a a twitter stream but not too clear to me, Is CCP goliath promising a response today? Basically this from CCP Goliath: "It's under review just now, so whenever that gets cleared I guess." Thank you. No point pre judging it in any way, or discussing what it might say. Excellent news. The silence was the biggest issue of all and now that is being solved well done.
Yeah sorry for the delay - we wrote it on Monday, put it in for approval today, so will be tweaking it tonight once we get notes on it and then fingers crossed release tomorrow. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
1834
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Posted - 2013.11.13 11:34:00 -
[4] - Quote
Octoven wrote:Did they actually say they would release a dev blog and not just a news article?
Hi! Yeah the news is not the statement I promised
That's just something we tend to do post-event as a matter of course. Blog should be coming this afternoon. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
1834
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Posted - 2013.11.13 11:37:00 -
[5] - Quote
Anize Oramara wrote:Minmatar Assassin wrote:As me being Angel Cartel loyalist for 6 years, am glad we can get a rare RP action around first Jovie region. I heard about tidi and half of people dieng on the way to event. Anyway i would like to give some ideas about how i would organise event like that. To enter RMOC system would be posibble only being in one of 2 fleets, one fleet for pirates, another fleet for empire guys. Pirate fleet must defend Angel base, empire fleet kill it. Keep simple as possible. If bad balance, GMs can create a 100 machariel npc spawn into grid. Or 'Surprise Surprise' Republic fleet hot drop. Here so many variations to control event, just need to keep funk on. Thanks for reading, MA. Indeed so many tools, Titan bridging, gagging comms, spawning reinforcements etc etc etc and yet, nothing was used. CCP basically took a giant dump on the poor nullsec noobs while enjoying their office party. But hay you gotta have your priorities straight haha I am eagerly awaiting this dev post. dis gon b gud
You're making a lot of assumptions on the tools there. For example, NPC spawning at the moment is 1. very costly at server level, 2. notoriously unpredictable. Not something we would be happy to use in an event right now. If it was an option, we'd have done it. Locking systems down in the ways that have been described is also not something we can just do at a whim (we can lock them, but we can't allow select people in based on what fleet they're in without dirty hax). CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
1837
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Posted - 2013.11.13 17:12:00 -
[6] - Quote
Quick update folks - devblog will be going out tomorrow. Sorry for the delay! CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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